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STORMBLOOD available on NetGalley UK!

After nearly four years of writing, editing, polishing, STORMBLOOD is finally available! Sort of.

Right now, it’s up on NetGalley UK. Which means, for a limited time, it’s available for free. The target audience are critics, bloggers, reviewers, and the like, but anyone with a NetGalley UK account can request a copy from Gollancz in exchange for an honest review.

So, if nabbing a free book is your thing, you can head over on this link to NetGalley UK and request a copy.

Keep in mind I am not responsible for who gets free copies or how long it will take for your request to be accepted/denied. All I can say, is that you’ve got to be in it to win it.

Enjoy!

Stormblood

All Good Things Must End: A statement from Jeremy Szal

As of today, 20th of January 2020, I am stepping down from being the fiction editor-in-chief and producer of StarShipSofa.

I delayed doing this as long as I could. For almost two years, in fact, but it’s come to this inevitable write-up.

I joined StarShipSofa’s ranks as an assistant editor back in 2014, when I was a 19 year-old scribbler still traipsing around university with a handful of short fiction pieces that only dated a few months back. My gateway into editing was being second in command of one of the biggest short fiction podcasts in fandom.

To say I’d was thrown into the deep-end of shark-infested editorial waters is an understatement. But I got by, in no small thanks to Tony C. Smith. Over the years, I watched it grow by almost 5,000 additional downloads per week. I made an effort to double, and then triple our staff size. I instigated the decision to open for unsolicited submissions for the first time, kickstarted the idea of running translated fiction, casting our narrator nets out to the archipelagos of film, television and voice acting. All in all, my editing days ran from episode 360 through to episode 600. That’s 240 weeks of short fiction. Given at least half had multiple stories, that’s up to 360 stories: edited, produced, and uploaded by me.

I assign myself credit for doing this because none of these things would have gotten off the ground if Tony hadn’t given me creative freedom to do whatever I wanted on the show. None breathing down my neck, telling me what to play. What we couldn’t play. Authors we couldn’t run. Types of stories we couldn’t use. Nothing of the sort. Total command of the ship was mine as far as fiction went, and I could steer it in whatever star systems I so desired. That meant I acted as editor and producer for stories for half the folks in the industry. And I do mean half. Including Harlan Ellison, William Gibson, George R. R. Martin, Robin Hobb, Kim Stanley Robinson, Alastair Reynolds, Peter Watts, all the usual suspects. And then there was the one time I interviewed the Oscar-winning production designer on Mad Max: Fury Road.
None of that would have happened if Tony didn’t trust me to do my own thing and to do it right. But he did. Even when I didn’t deserve it. Even when I wanted to try something he wasn’t sure about. And I will forever and ever owe him for that. I won’t pretend there weren’t rough patches, or that we butted heads. But for the most part the engines ran smoothly throughout the years. Even when new staff came aboard in 2017-2018, things went well.

But there’s a catch.

See, I was never an editor at heart. I am and always will be a writer. I spent years and years handling other people’s writing and enjoyed it immensely. But it wasn’t what I ultimately wanted to do. And being an editor, particularly for audio format, is hard. It’s time-consuming. It’s exhausting. It’s draining. Not going to run through the process and all its shenanigans. Take my word for it that it’s nothing less than a part time job. And I did it because I loved it.

But I love writing more.

When I first came aboard the mighty ship, I told Tony I’d be with him until I got an agent. And in 2017, I did. But I stuck around, because I hadn’t sold my novel yet. I’d kicked around the idea of quitting once or twice, thanks to burnout and real-life issues, but stuck to my guns.

And then in the tail-end of 2018, STORMBLOOD sold to Gollancz. And so did the next two books.

Overnight, I had a book slated for early 2020 and a trilogy to complete.
I think we all knew what was going to happen sooner rather than later. But I didn’t want to let go. Not quite yet. Maybe I could do both. Maybe things would slow down.
I learned pretty quickly in a rather brutal fashion I was delusional.
Sure, I could do both. But I’d be doing an injustice to both parties and the audience they consumed them, with both coming out a shadow of the quality they should be.

If I attempted doing both, I’d stumble out, sideways and on fire, as a withered stump of an overworked and undernourished creator. And remember what I said earlier about my heart being a writer, not an editor?

In the five years I purchased fiction for the show, never once did I play a story when there was a better one on offering. Never once did I sacrifice quality for convenience. I don’t believe that to be ethical, to myself or the very loyal and very deserving audience that has stuck around to tune in, week after week. If I played something, it was because I believed the story had something important to say. And I wasn’t about to start doing that now. A huge chunk of my life went into this show. If the best thing it needed was for me to walk away, so be it.
So I’m doing just that.

The fiction department will be left in the very capable hands of Gary Dowell. I’ll still be around, of course. But my last piece of edited fiction on StarShipSofa was episode 600. The episodes I worked on will always be there, and I hope to revisit them over the years.

It’s been a hell of a wild ride. Knowing that people are tuning in each and every week from Sweden to South Africa made the difficult days easier. Your messages of support and gratitude, it be online, or at conventions is always welcome. To the hundreds of authors, narrators and editors I had the privilege of working with over the things: thank you for inspiring me with your wit, humour, passion and outright love of storytelling and all things science-fiction. Sharing in your talent at and working together was the highlight of my job. There’s something truly special about being a tiny cog in a vast, grand machine, bigger than you, bigger than all of us, running on a burning passion to share our wonderful and weird stories with listeners across the globe. Thank you for trusting in me with your stories. I can only hope I did right by them.

To Harlan Ellison, who yelled at me over the phone when I convinced him to sell us the rights to his story: whenever you are, please don’t kill me.

To Tony, Gary, Kelly, Michael, Lisa, Diane, Amy: thank you for making my editing stint so wonderful. The years went by in a blink. I’d do it all again in a heartbeat.

Best,
Jeremy Szal

ETA: I’ve had some people ask if there’s anyway to support me, or if I have a Patreon. I don’t. What I do have is a debut novel that’s coming out in just over four months and I would greatly appreciate any pre-orders, pre-purchases or just a purchase at any time. If you’re into space opera and cyberpunk noir, this might be your thing.

UK Amazon
US and international buyers

On Editing: or playing word jenga.

We’re six months out from STORMBLOOD’s wide release (181 days, to be exact, and is up for pre-order!) and I’m up to my neck in edits. I wanted to give a quick update about how the process of editing is going, what its like to be edited by a Big Five publisher, and how I’m going about tackling it.

I believe it’s very underestimated how extensive the editing process is when it comes to traditional publishing. We’re not talking about cleaning up typos, chopping away gratuitous sentences and chapters , or even tweaking character arcs. No, we’re talking about digging down into the root canals of the narrative, the bones of what gives a book its identity. Fleshing out the ambiance, the structure, the voice, the style, and using this understanding in context to influence how you approach edits.

It sounds like a mouthful, but it’s necessary to see your work from a different light. And it’s necessary to take that mental stance when editing. It’s so easy to get caught up in the minute, in one chapter, that you don’t take the necessary steps back and look at the book as a whole. That scene has great dialogue, but is it disrupting the pacing? That’s an interesting turn of events, but could it be entirely rewritten to be better? The tricky thing is, it’s not about what’s objectively better. It’s about whether it’s better for your book, your style, your voice. If I wanted to have my book have breakneck pacing from cover to cover, we’d be taking a completely different approach.

So that’s what we did for the first round of edits. In taking a step back and looking at the naked scaffolding of the book’s structure, we realised there needed to be some changes early in the book, in terms of character motivation, relationships and backstory. Which changes the way the entire book, and the main character, comes across. Not in a major way, but significantly enough. And that’s where playing word jenga comes in: because the wrong sentence in the wrong place can get your entire book to come crashing down around your head.

After we agreed to make the change, my editor worked on the first half of the book to reflect this. This meant tweaking characters, shuffling certain flashback scenes. At this point, I don’t touch anything on a sentence-level, any of the prose. This is all big-picture stuff.

I applied the changes, and sent it back to my editor. My editor then re-edited the first-half of the book again, because she’s a pro, and edited the second half in as a consequence of the changes we made in the first half. Because, if she didn’t, we’d be seeing two very different stories.

This is what I meant at the start, about looking at the bare bones of your book.
So I edited the second half again. Tightening characters, adding and removing world-building, checking for continuity, and in some cases, completely re-writing scenes, or the internal mechanics of a scene. This means I change what the characters go about doing in order to complete their goals, whether they accomplish them, what the consequences are. Big-picture stuff that ripples out. As an example, one battle sequence near the end was very run and gun. We retooled it to be a lot more about tactics and team co-operation. Other scene had a character try to get information from someone, blowing his cover pretty soon and searching the guy’s place. Instead, I had him remain undercover almost the entire time, slowly up the dread and tension the two characters play verbal cat and mouse, until one breaks.

It’s a lot of work, and it’s not easy to take scenes that have written a certain way, been in place, for years, and strip them out and completely retool them, but it’s necessary. And it almost always means a better book.

Then comes my next pass. I make most use of my editor’s comments in this round. Plugging logic gaps, tightening sentences, adding or deleting sentences, making sure all the dialogue is consistent with the characters, chopping away the ugly word clay, fixing up the location of the scene (and moving it, if need be) making adjustments that impact the scene, but nothing else. This is where the book is more or less falling into place. It’s probably the part I enjoy the most, putting the meat on the bone so the plot, story, characters and descriptions read smoothly and consistently.

The next round is where I am now. Fixing up sentence-level structure, word-choice, prose, and descriptions. My editor’s mighty red pen has left it’s mark on every single page, so there’s no getting away from it. It’s tempting to call it purely cosmetics, but my work is first-person, very voice-driven, and the state of the main character absolutely impacts the prose. I don’t care too much about flowery word-choice or elegant descriptions, but I absolutely care about each word sounding like it could come from the protagonist’s mouth. So I make sure my sentences are running smoothly, so a heedlessly complicated word or turn of phrase doesn’t turn into a speed-bump. I ensure the sentences and paragraphs have a nice rhythm and balance to them. I deliberately purge any “flowery” prose, any words that detract from the tone I’m trying to strike, any poorly-timed metaphors. So words like “illuminate” and “sparkle” or any of their relations are chopped out. I’m trying to write sharp, razor-edged prose with a good dose of sarcasm and cynicism when needed. So specific word-choice, and how the words are conveyed, matter. I’m still going through it, and will probably be doing so for the first half of December, if not a little more.

And then, of course, when all’s said and done, there’s copy edits.

So there’s a lot of hours and a lot of work poured into editing a book, both by the editor and author. But here’s the thing about print: it lasts forever. So if a sentence, paragraph, chapter, or even character, is lacking, it’ll be lacking forever. And it’s my debut, and you know what they say about getting one chance to make a first impression. . .

Stormblood

For your listening pleasure. . .

A few awesome space-themed tunes to brighten your Sunday evening. I usually spin these up while reading, cleaning, or setting down to relax at the end of the day.

They’re great mood pieces that help make those bad days a little easier. I’ve been listening to them more and more, especially as something happened in my life (quite recently, actually) that made me so upset and so outraged that I went blind. I couldn’t see clearly for over five hours, and could barely stand up. Listening to these on repeat helped. A lot.

 

And, of course, one of the greatest pieces of music to accompany one of the greatest films ever made.

STORMBLOOD Cover Reveal!

The day has arrived. The good good people at Gollancz have revealed the cover art for my debut novel I’ve been jabbering on about for almost a full length of the Earth’s rotation. And it is gorgeous. Feast them eyes:

Stormblood

It’s very blue.

I had extensively input on crafting the cover. We agreed to go for the “Gotham in space” aesthetic. Dark and moody, but slick and adventurous. Containing a sense of noir mystery, underpinned by a sense of exuberance and widescreen exploration. And they knocked it out of the park and into orbit. I asked them to make it as screaming blue as possible, and they jumped the rail to outdo themselves. I mean, look at it! Those spaceships! Those buildings! That mist! All credit goes to Gollancz and Blacksheep for their stellar work.

I’ll do a write up on the finer details of crafting the cover, but for now, I’m going to bask in the blue glow of this very fine cover. Gollancz has a full proper write up, if you’re inclined to check it out.

Pre-orders have also opened! I cannot understate how disproportionately helpful they are for debut authors, and essential keeping us afloat. If you do pre-order, I’ll owe you a life debt (and by life debt, I mean buy you a drink or send you a bookplate). If you can, support your local bookstore, but you can also order it online:


Book Despoitry (free shipping worldwide): https://www.bookdepository.com/Stormblood-Jeremy-Szal/9781473227422?ref=grid-view&qid=1568803043304&sr=1-1
Amazon UK: https://www.amazon.co.uk/Stormblood-Jeremy-Szal/dp/1473227410
Amazon US: https://www.amazon.com/Stormblood-Jeremy-Szal/dp/1473227410

In the meantime, I’m going to look into framing this thing on my wall.

I have a newsletter!

I’ve put this off for far too long, so naturally I do it a few hours before boarding my flight to Europe. I have a newsletter form now, which you can sign up to receive updates about my work, publication dates, writing advice, short stories, cover reveals, and juicy secrets about yours truly (the last may or may not be true). I promise not to sell your data to Russian bots.

I’m still wrestling with the HTML data, so this is the best I have for now until I get one embedded in my website.

Access the form here!

My WorldCon Programme

dublin

Before you know it, the year’s gone by and another WorldCon is upon us!

I’ll be attending, making this my second WorldCon ever. If you (somehow) are keen to find me, these are the programmed events I’ll be participating it. I also have my first Kaffleklatch and autographing session ever, so that’ll be interesting. Bring anything along that’s not a contract, and I’ll sign it.

Of course, I’ll also be walking around, attending other panels, in the artist gallery, and the bar, so please free feel to say hi. If we know each other online, please do let me know.

 

Kaffeeklatsch: Jeremy Szal

Format: Kaffeeklatsch

15 Aug 2019, Thursday 15:00 – 15:50, Level 3 Foyer (KK/LB) (CCD)

Je

 

Audiobooks: the sound of fiction

Format: Panel

16 Aug 2019, Friday 11:00 – 11:50, Liffey Room-1 (CCD)

Audiobooks have become an important part of the literature market, which will continue to grow. What are audiobook publishers looking for? What books should you be listening to and where can you find them? Our panel discusses what you need to know about audio. Come and join us, and listen up!

Jeremy Szal (StarShipSofa), Stefan Rudnicki (Skyboat Media Audiobooks) , KT Bryski (M), Tina Connolly, Gabrielle de Cuir (Skyboat Media Audiobooks)

 

What fanfiction can teach genre writers

Format: Panel

17 Aug 2019, Saturday 17:00 – 17:50, ECOCEM Room (CCD)

Fanfiction’s popularity continues to grow, tapping into the special creative connection between authors and fans. What is it about this literary nexus that is so fascinating and stimulating for fans? And what might authors have to learn from fans who write it?

Naomi Novik, Jeremy Szal (StarShipSofa), Kate Sheehy, Sara-Jayne Slack (M)

 

Autographs: Sunday at 10:00

Format: Autographing

18 Aug 2019, Sunday 10:00 – 10:50, Level 4 Foyer (CCD)

Victoria Lee (Skyscape) Laura Anne Gilman, William Ledbetter, James Patrick Kelly, Jeremy Szal (StarShipSofa), Heather Rose Jones

Why are you writing that? Motivation and passion

Over the past few weeks I’ve seen a lot of posts about writing inspiration and writing motivation. How to make yourself motivated to write. How to keep your motivation to write. How to hit a daily word count. How to become invested in your writing. How to not become distracted. You get the picture.

Like most issues about writing, the problem, to me, comes not from any minute problem, but the stem. The root of it. And some of you may not like this answer.

Maybe you’re writing the wrong story.

This might seem ridiculous. Why would anyone not write what they want to write? Only, a lot of these same people struggling with motivation seem to feel obliged to write in certain tones, genres and styles, that there’s a definite, convenient, one-size fits all answer to all things writing. A quick glance at any writing forum on reddit solicits the following, or similar posts:

“How do I outline?”

“How do I end the story with a battle?”

“How do I write an epic fantasy?”

“How do I write a ranger/bounty hunter/soldier?”

“How do I write humour?”

“How do you write a plot twist?”

“How to I make my story interesting?”

And so on.

These aren’t bad questions. They’re wrong questions. You outline if outlining works for you. You end your story with a battle if it serves your story. You write epic fantasy if you like and read the genre enough to build your career on it. You write a ranger or a bounty hunter if you want to write one.

Based on years of partaking in writing communities, reading and editing slush, working with critiques, I get the feeling a some newer writers don’t want to write what they’re writing. Or they’re writing what they think they should be writing. They’re writing what they’ve read over the years, reworking elements of favourite genres, following the preconception of narrative beats, without adding their own flairs and passions. It becomes a puzzle, an obligation, so preoccupied with getting definitive, simple answers they forget to enjoy the process. Hence the struggle with being motivated.

I think this is true because I did this myself. I wrote two fantasy novels, one young adult, one adult, the latter I stopped writing at 35k, the first I finished and absolutely hated writing. I wrote them, filled them with the usual genre suspects of modern fantasy (council meetings, bitter politicking, mysterious powers, etc) because I thought fantasy sold better, that’s what fantasy had to be like. It took me two failed novels, being put off reading epic fantasy altogether, and years of frustration and lack of motivation to figure out where the problem stemmed: I was writing what I thought I had to write. Not what I wanted to write.

That, to me, is the antithesis of creating good fiction, and the leading cause in lacking motivation.

I didn’t have a single motivation problem writing STORMBLOOD. I’d blast out 3000-4000 words a session on my free days, and even the days I was on the day job I’d be eager to come home and resume my characters’ adventures. I didn’t stop to think whether or should I could tell a story like this. I didn’t care if I could mix cyberpunk noir and space opera, didn’t consider whether a debut author could do first-person space opera, whether my protagonist was too emotional, whether you could use flashblacks, have aliens that spoke English, set your story on an asteroid, have modern cultures and languages mixing with spaceships and railguns.

I told the story I wanted to tell. If I felt like adding some action, I would. If I wanted to up the danger, I would. If I wanted to have a slower, more emotional, fleshed-out scene, I would.

I wrote what I wanted to wrote. And so everything flowed naturally.

Some days are better than others, of course, and getting my butt in chair and actually writing words can take longer than I’d like. But, not a single word of STORMBLOOD, or the sequel I’m currently writing, has been forced or needed extra motivation. Because I decided to tell the story I wanted to tell and filled it with things that inspired me, not things I felt I had to include.

Again, based on what I’ve seen over the years, I think some writers feel they’re obliged to use certain tropes, or use archetypes they’ve seen over the years. Writing a space opera? You’ve got to include a space battle, especially at the start. Scribbling a crime noir tale? Sleazy neon-dunked streets are mandatory, as are long, jargon-heavy slang with corrupt policemen and gangsters. Writing a dark story? Everyone, especially the main characters, have to be unlikeable twats, and lots of bad things happen. Penning an epic fantasy? You have to include bards , heavy politicking and council room scenes, a besieged kingdom. And, of course, dragons.

Except, you don’t.

You really, really don’t.

Tropes and genre trappings exist, sure. But they’re not always the best choice, and they’re definitely not necessary. The beauty of genre fiction means you can write whatever you want. Whatever. It’s not so much about what does and doesn’t work, it’s whether or not it feels right. If you’re consistently forcing yourself to write, even if it’s the occasional scene, to me that’s a fundamental problem not with your motivation, but with your story.

Whenever I’ve got to write “council room” scenes, or meeting scenes, I get bored and uninspired. Why force yourself through it? Instead, write something cool. More bizarre technology, more action scenes, more conflict, more dramatic things happening to your protagonists. Set a building on fire, throw a shocking twist in the plot, have one of the important characters kidnapped. Why?

Why not?

Seriously. Who’s saying you can’t?

I wrote STORMBLOOD for its character-driven conflict, emotional turmoil, cool world-building, exploration of weird technology, and sense of wonder and mystery. Those are the things I love immersing myself in. So I put them in every scene. I don’t write filler; I don’t write scenes that serve no purpose other than to build up to the next. It’s a waste of time and space I could be using to introduce a new alien species, or flesh-out a character more. So I’m never lacking motivation because every scene I write motivates me. Every scene has something that’s cool or interesting to me, which is very deliberate.

Whatever you’re writing: be it an action-packed thriller, a slow-burn tombstone fantasy, or anything on the scale: do right by it, and do right by yourself.

You’ll see that a lot of us authors who have book deals or published work don’t spend countless hours crippled with indecision over what to write or how to write it or where to start. We just write. We don’t think too hard about it, we just do it, because it comes naturally.

So, if you’re struggling with motivation, or finding it a challenge to start writing, or continue writing, maybe take a long, hard look at what you’re writing. Are you finding it fun? Is the protagonist someone you enjoy spending time with? Are the side-characters people you want to continue exploring? Are the scenes you write exciting to you? Does the world you’ve created compel you to return to it? Is the central conflict interesting to you? Are you writing in the right genre? Are you comfortable with your tone? Your PoV? Are you content with first/third person? Are you absolutely, totally happy to be spending weeks, months, years, telling this story?

If the answer to any of these, or similar questions, is a no, perhaps your motivation problem isn’t you, it’s your story.

I’ve found the adage of write what you know to be dreadfully wrong. It should be write what you’re passionate about. Because passion and enthusiasm will become imbued in your narrative as you write it, and it will help sell your book.

Because it helped sell mine.

And maybe it’ll help sell yours, too.

 

 

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